Video game adaptations of movies have gotten a bad press over the years, and for good reason. The majority are downright terrible, some are middling at best and only a very few are what you may call "good."
Nonetheless, there are a few movies that we believe, with the right time and effort, would make a perfect transition from the cinema screen to consoles. Here are five movies that would make awesome video games.
Cabin in the Woods
How it could work: One of the many great scenes in Cabin in the Woods is the one when it is made clear that the film's merry band of college students aren't the only unwitting ritual sacrifices, and that the same horror film scenarios are enforced upon a myriad of different countries in order to appease the easily angered Ancient Ones that live beneath the Earth's surface. This leaves a lot of content for a great video game, which sees the player filling the shoes of various different protagonists on various continents, facing a wide variety of ghosts, monsters and demons.
Potential best bit: As was the case in the movie, the closer the player would get to surviving, the closer he/she would get to unknowingly endangering the future of the human race by provoking the wrath of the Ancient Ones. A final, apocalyptic showdown with them would be a sight to behold (even if it did end in the destruction of the Earth).
How it could work: There have been multiple games set within the Star Wars universe, but few have followed the plot of the movies, and even fewer of those movie tie-ins were worth playing. Taking cues from Lego Star Wars, the Star Wars video game adaptations would be split into two games - the original trilogy and the prequel trilogy - and each game would closely cover the events of its three movies. However, unlike Lego Star Wars, these Star Wars games would be aimed at a more mature demographic, and therefore feature more intuitive lightsaber battles, gruelling dogfights and Battlefront-esque shootouts.
Potential best bit: Lightsaber duels. We have yet to play a video game that has made us feel like Obi-Wan Kenobi when our player-character is holding the infamous weapon of the Jedi, with most games typically forcing us to resort to button-mashing, but THIS Star Wars game would be different. We want true one-on-one battles that require all of the skill, careful timing and expert swordmanship that is depicted in the movies, and we want to see a clear distinction between the noble, considered duels of the original trilogy and the more frenetic, fluid duels of the prequels.
How it could work: A huge, modernised gladiatorial battle, placing the player in the shoes of one of the many teens desperately fighting for their survival on the deadly abandoned island featured in the movie. Forced to make difficult decisions in order to ensure the safety of yourself and whoever among your friends you have trusted enough to buddy up with, Battle Royale would force you to face many moral dilemmas that, much like Telltale's The Walking Dead series, would greatly impact upon the relationships you share with your fellow survivors. Who do you trust? Who (if anyone) do you share your food with? Do you approach this fight-to-the-death like a pacifist, or do you immediately start burying a hammer into the backs of your former classmates' heads?
Potential best bit: Multiplayer. Featuring a variety of arenas in all different shapes and sizes, the Battle Royale video game's multiplayer mode would see you facing off against other survivors armed with a random weapon that, just like the movie, could be as useful as a magnum revolver, or as useless as boxing gloves. You can either choose to team up with others in order to prolong your survival (for instance, a competitor with a gun may choose to team up with a competitor who has a tracking device in order to hunt for others), or you can go lone ranger. There could also be the option for one player to oversee the events rather than actively participating, instead choosing where to place weapon drops and the 'danger zones', that immediately kill the competitors who enter them.
How it could work: It's surprising that, considering his penchant for over-the-top violence, the only Quentin Tarantino film that received a video game adaptation was Reservoir Dogs which, with the exception of Jackie Brown, is the least action-oriented film in the director's filmography. Kill Bill would translate perfectly into a video game and its easy to imagine which games it could base its foundations upon, with Bayonetta and Devil May Cry instantly coming to mind.
Potential best bit: Although the game would certainly need to add in sequences that were not featured in the movies in order to bulk up its length (we doubt many would want half of the gameplay to consist of training with Pai Mei), The Bride's battle with the Crazy 88 would HAVE to be included.
How it could work: There have already been a few video game adaptations of Die Hard, but all of them have been nothing less than awful, largely because the movie didn't see protagonist John McClane kill that many bad guys. The premise of Die Hard largely revolved around McClane attempting to sneak around undetected in order to save his wife and her co-workers from a group of heavily armed terrorists, so therefore he didn't go in all guns blazing like a video game typically requires you to. In order for a Die Hard game to work (which, let's face it, we all want to see it happen), it would have to be slightly non-canonical, featuring a bigger building, more guards and tight stealth gameplay. Think of Batman: Arkham Asylum, only with far fewer stone gargoyles to hang from and far more ventilation shafts.
Potential best bit: Ever since we first watched Die Hard we wanted to be in the shoes/bloodied feet of John McClane (minus having our wives kidnapped, of course), but aside from the aforementioned awful attempts from developers at allowing us to do, the closest we have come to donning his vest and receding hairline has been to watch the movie so many times that, if we ever found ourselves in the same room as Bruce Willis, we could quote the entire script to him until he eventually filed a restraining order. A good Die Hard game would finally allow us to live our lifelong dream.
Paul Tamburro is the UK Editor of Crave Online. Follow him on Twitter @PaulTamburro.