
So, you love traditional RPGs, do you? Well, if you do then I've got a perfect game for you. Oh, and everyone else, everyone that can't stand turn-based combat, cheesy characters and a so-so story, get the hell out before it's too late.
Okay, now that I've got a room full of RPG enthusiasts, lets talk about Nostalgia. This DS title runs the gamut of traditional RPG action. Graphically speaking, it's on par with DS titles trying to push the 3-d potential for the little hardware. Actually, booting this game up after spending so much time recently with nice looking titles for the consoles makes the DS' technology seem pretty dated. Nostalgia looks solid enough for what it is, but the steam-punk feel might have come across better with some fancier looks.

Set in the 19th century, Nostalgia is about a boy's quest to reunite with his father. His father is one of the greatest adventurers the world has ever seen, and he's gone missing. You take the reigns as the boy and you make three friends and take to the skies. This story is never really bad, but it's never really good either. If you're looking to take Nostalgia for a spin, the story is likely one of the last places you should rest your hopes and dreams. It's definitely enough to keep the gears turning, but you'll never find yourself on the edge of your seat. More appropriately, however, you'll find yourself guffawing at dialogue and plot twists. Yes. Guffawing.
You'll spend the bulk of the game completing quests in order to earn gold and gain status as an Adventurer. The quests typically toss you into a dungeon type area in order to find something or kill something. The creatures within, however, are rather varied depending on the environment. Cursed mummies in the pyramids, rats in the sewers, poisonous mushroom people in the caverns; it all makes sense, really.
