The reveal of the PlayStation 4 has come and gone. We’ve given you the dirty details, showered you with our thoughts, and even did a bit of news wrangling alongside showing you previews of all the games announced. Yet, we’re still not done.
It’s really freakin’ hard being one very small team up against a tidal wave of PlayStation 4 coverage coming from every which way on the internet (where's our damn small violin?!). I think we've done a pretty bang up job thus far – letting you in on the important news without all the fluff. But there’s still some reporting to do on old stuff – and there will be reporting to do on new stuff in the future, too.
So welcome to another obligatory PS4 aftermath article, wherein we bust out the duster yet again and do one final sweep (Ha! I wish.) of the PlayStation 4 news we missed originally. Buckle in.
No compatibility with the DualShock 3.
We know the PlayStation 4 will not be backwards compatible with PS3 games. What we didn’t know, until now, is that the DualShock 3 controller, the one used now with the PS3, will also not be compatible with the PlayStation 4. The only controllers that will work are the fancy new ones with a touch screen and “share” button. This news comes courtesy of Polygon.
Don’t worry, your PS Move is safe.
The DualShock 3 might not make the transition from the PS3 to the PS4, but the PlayStation Move will.
Whew, we were worried there for a second.
Not only will the Move be an integral part of the PS4, as showcased during the reveal event by developer Media Molecule, but all old PS Move-compatible titles that show up on the PS4’s new digital marketplace will support the original Move model.
Your PSN games will not transfer over.
Here’s another sour grape. You know all those PSN games you’ve purchased on your PS3 over the years? Yea, you won’t be able to access them on your PS4. Hell, they won’t even show up in your account, according to a report at Engadget. This is due in part to the architecture of the PS3 and PS4 being so radically different, which has made Sony decide not to waste power on emulation software (this applies to PS3 backwards compatibility as well).
There are 149 third-party developers creating for the PS4.
Sony sent out a press release with a laundry list of developers taking a crack at developing for the PS4. I’m not going to list them all off here, but take comfort in the fact that it’s pretty much every developer you could ever think of. But it must be said, until we see some actual games from these companies, these are just empty promises.
Why haven’t we seen the actual console?
This was one of our biggest questions coming out of the actual event Wednesday night. Sure, it’s going to look like a box. It’s probably going to be black. That’s probably not very exciting to many. But that’s not the point – we should have seen the console itself simply because hearing a lot of buzzword jargon thrown about no longer instill us with confidence. Simple idea here: show, don’t tell.
But according to Sony (via Kotaku), showing us the system itself would have bored us. Instead, we got to see the controller, which, let’s be honest, brings back bad memories of Nintendo’s botched reveal of the Wii U – a presentation they later apologized for and took a mulligan on at the following year’s E3.
Dear Sony, stealing a page out of the Nintendo playbook is the wrong playbook to be stealing from in this instance.
Games won’t be more expensive than $60.
According to a report by CNBC, PS4 games will not run you more than $60, and they will hit as low as $0.99 for some offerings. This should be good news for those who feared another software price hike; something that’s become synonymous with new video game console launches.
Need a laugh? We've got you.
Enjoy this hilarious abridged version of the PS4 reveal show, via VideoGamer.
[Header image courtesy of DigitalSpy]