We chat with the game designer about expressing his deepest, darkest emotions through a video game.
We caught up with Supergiant Games’ creative director to talk about their upcoming game, Transistor, and how remaining a small, independent studio is exactly where they want to be.
We talk to Rockstar’s Art Director about the seminal game and bringing it to mobile devices.
[VIDEO] The two founders of STiKS Gaming reveal how their charitable company got started, their favorite old-school video games, and a sneak peek at upcoming events.
The Guild star talks about the show's sixth season and the games she loves to play between takes.
[VIDEO] Athena Stamos gets a top-secret look at the upcoming James Bond 50th anniversary video game.
We chat with pro gamers Mason "Neighbor" Cobb and Randy "N0m4d" Fitzgerald as well as Playboy's Gamer Next Door – Jo Garcia.
We chat with the game's lead designer about bringing DC's heroes and villains back to the arena for another round.
We get the lowdown on co-op play and the importance of Dead Space 3's ice planet.
We talk with Ascension's lead gameplay designer about the new multiplayer mode.
Multiplayer producer Chris Brock gives us the lowdown on xenomorphs versus marines.
We talk with lead writer Walt Williams about the upcoming shooter's inspirations.
We chat with Dan Berlin, game designer on Ubisoft's upcoming paradise shooter.
We chat with Goichi Suda about his latest off-the-wall creation.
We interview Zach Ford, Senior Level Designer on Borderlands 2.
We get the scoop on the new protagonist, setting and engine powering this massive title.
We chat with the Philly-based studio about the trials and tribulations of indie game development.
We chat with developer CD Projekt RED about bring the hit PC game to Xbox 360.
Thatgamecompany talks about crafting a memorable, emotional gaming experience.
We chat with Fuelcell Games about their lovely indie gem, Insanely Twisted Shadow Planet.