Up until this point Infinity Ward has been very hush-hush about the multiplayer component of their upcoming blockbuster sequel Modern Warfare 2. But on Tuesday night that curtain was finally lifted as Activision and Infinity Ward invited massive amounts of gaming press, spanning the entire globe, to finally give Modern Warfare 2’s multiplayer a run for its money. And it should be no surprise we came away quite fulfill.
Now before we got our hands on the actual game we were given a short speech from some of the gentlemen at Infinity Ward and Activision who stressed what a new experience Modern Warfare 2 was in comparison to the first game, claiming that MW2 was built from the ground up, scrapping pretty much the entire code of the first game to start fresh for the sequel. But that doesn't seem entirely true, as from a game-play standpoint, Modern Warfare 2 feels identical to the first game. No joke, there were players in attendance that within seconds of sitting down were barking out orders to each other as if they had been playing these three new maps (Afghan, Favela, High-Rise) for months prior to this unveiling.

Firstly, Infinity Ward has upgraded the party system for Modern Warfare 2. You will still be able to join up with friends pre-game and enter a match together, but once in-game you will also now be able to keep tabs on all your squad-mates with their names displayed in blue text, as well as having blue indicators on your mini-map. This makes it a whole lot easier to coordinate attack and defense plans if you can see where your entire squad is holed up at all times.


