We’re in the midst of another technology revolution – the age of 3-D – and its immediate buzz is thanks to successful big-screen projects like “Avatar” and “Alice in Wonderland.” Television is following suit, and bigwigs Samsung and Panasonic proudly introduced home 3-D television systems in the last few weeks, while Sony has announced plans to release their own 3-D TVs next month.
However these new models come at a cost, and industry experts say that for 3-D movies alone, the public won’t shell out the extra money for this technology – it will be video games who will help make this new wave of televisions popular.
Habib Zargarpour, creative director at Microsoft Games Studio, said, “People aren’t going to buy those TVs unless there’s stuff to do with it.”
Video game giants have sat up and taken notice – Sony is already offering software changes to allow 3-D games for its PlayStation 3, while Nintendo and Microsoft are looking into 3-D options for their Wii and Xbox 360 systems. Questions about whether 3-D technology will be integrated in computers have also been asked.
However, all the necessary upgrades, whether they’re for a television, game console or computer, come at a substantial cost, and this high price tag is making some gamers leery of jumping on the 3-D bandwagon. For example, 3-D-ready computer monitors will run consumers around $500-600, plus extra for a video card and shutter glasses.
Even so, game developers can’t deny the added edge 3-D technology would bring to gaming. Phil Eisler, general manager at NVIDIA, a digital graphics manufacturer, said, "For first-person shooter games, this kind of depth could be invaluable.”