10 Video Game Movies That Really Aren’t So Bad

Not all game-to-film adaptations are suicide inducing, despite popular belief.

Joey Espositoby Joey Esposito

10 Video Game Movies That Really Aren't So Bad

Not all video game-to-film adaptations are bad. In fact, some are downright - dare I say it - enjoyable. It's a pretty safe bet that if Uwe Boll's name (Alone in the Dark, House of the Dead, Postal, Bloodrayne, Dungeon Siege and the list continues...) is not attached, you will find yourself having somewhat of a good time. The films on this list are not classics by any means; but for a genre that is so chock full of utter shlock, there are a few films that are enjoyable enough for video game fans to actually add to their DVD collection. 

 
 
10. Doom
 
Doom
 
So, Doom isn't the greatest game movie, but it sure as hell beats Mortal Kombat: Annihilation. Plus, I'll be damned if Karl Urban and The Rock - sorry, Dwayne Johnson - aren't badass as hell. While the film doesn't follow the games plot (an invasion from Hell), the movie does its job, which is to provide mind numbing, moronic action to the viewer. I won't deny that following the plot of the game may have vastly improved Doom as a whole, but I'm of the mindset that coming from one of the least thought provoking games of all time, plot isn't exactly my top priority. 

Also noteworthy from the film version of Doom is the short but sweet first person camera angle that comes into play at the end of the film. It's very much a gimmicky stunt, but also the first time that a video game film has so directly referenced the source material in such a way. 
 

 

 

 

9. Hitman
 
Hitman
 
Aside from crap editing and the regurgitation of old Dark Angel clips, Hitman really is pretty enjoyable. Timothy Olyphant is a great actor, and his Agent 47 is pretty badass. Amazingly, though the film was panned by nearly everyone, one critic that actually enjoyed the film was Roger Ebert. Not that I take his opinions as gospel, but for a critic who has hated nearly every game-to-film adaptation ever, the fact that he gives Hitman 3 out of 4 stars says something. 

The film deals less with violence and more with the relationships of the characters, yet somehow still manages an impressive body count. Apparently, producer Adrian Askarieh has said that he likes to distance himself from the game creators so in order to make a film, rather than a game on film. In Hitman, for the most part, this proves true.
 

 

 

 

8. Pokemon: The First Movie
 
Pokemon: The Movie
 
Come on, it's Pokemon! Basically The First Movie is an hour and a half long episode of the series, but featuring the mysterious 151st Pokemon, Mewtwo! How illustrious. Traditionally, the anime movies based on video games (see Street Fighter II) are at least fairly awesome, and Pokemon is no different. The plot follows Ash Ketchum's discovery of the genetically constructed Mewtwo, who has plans to overthrow humanity to create a world where Pokemon aren't slaves. 

Somehow, I feel like PETA could have a field day with some of the messages in this movie. Oh, except for the part where Ash's Pokemon fight against Mewtwo to retain their rights to be enslaved and made to fight. Think of it like Michael Vick's dogs battling each other to be able to stay a member of the dogfighting ring. F*cked up.
 
 

 

7. Super Mario Brothers
 
Super Mario Bros.: The Movie
 
I know that the movie, in technical terms, is awful. Nor is it in any feasible way similar to the video game on which it is based. But shit, this movie is just such a massive misrepresentation of everything fun about Mario, that it is just so incredibly entertaining to watch. Plus, we've got Dennis Hopper, Lance Henriksen, Bob Hoskins, and John Leguizamo making complete asses of themselves, but somehow, not their careers. I take that back. Hopper never fully recovered. 
 
Despite how poorly the movie did, the one thing it did contribute to the Mario mythos was the addition of "Mario" as the last name of Mario and Luigi. Swell. That being said, those who view this film with a serious expectation of a Mario adaptation is just naive. How serious could you make an Italian plumber who stomps on heads and rescues princesses? What Super Mario Bros. did was just take the entire absurd concept and attempt (read: attempt) to translate it in a pseudo-realistic world. Badly. But, that's why it's just so much fun to watch. 
 
 

 

6. Tomb Raider Series

Angelina Jolie as Lara Croft


The Tomb Raider films are the only game-to-film adaptations that have truly succeeded in being genuine summer popcorn flicks. There's no real interest in the complicated-but-not artifact hunting plot, and the movies strive for little else than to show off Angelina Jolie and move from one action set piece to the next. Not to mention, spanning the two films you've got great actors such as Jolie, Daniel Craig, Gerard Butler, Jon Voight and Djimon Hounsou, plus composers Graeme Revell and Alan Silvestri. 

Though many nerds still may prefer their Lara Croft of the digital variety, there is no doubt in my mind that seeing Angelina Jolie in the short shorts while dual wielding made many a dork soil their pantaloons.

 

 

 

5. Resident Evil Series

Resident Evil


To their credit, the three live-action Resident Evil movies are the only game-to-film adaptations that spring to mind as having success taking actual plot threads from the games and mish-mashing them together for something new. The movies don't really have any main characters from the games, aside from their occasional appearance as a side chacter. However, much like Tomb Raider, the Resident Evil films generally take the high octane approach to its source material.

As much as I enjoy the films overall, I will never forgive the first entry for giving the world one of its first glimpses of what I like to call the "diagonal face slice", when a character gets his or her face sliced in half in an upward stroke, only to remain standing for a few moments while their face slides off like a piece of melon. If I ever see a movie where that gets used one more time, I'm yelling "fire" in the movie theater. 

 

 

 

4. Street Fighter: The Movie

Street Fighter: The Movie


Alright, so this movie isn't actually good, per se, but I would take a cue from Bill Clinton and ask you to define the word "good". If "good" means a thought provoking, well acted, future AFI top 100 piece of cinema, well then, no. Street Fighter: The Movie is not good. If "good" means Jean Claude Van Dam playing an American Colonel, awful one liners, Kylie Minogue and some of the worst acting ever caught on celluoid, then Street Fighter is a god damn masterpiece. 

Truly one of the classics of the "so-bad-it's-good" subgenre, Street Fighter is too entertaining to pull your eyes away from. To SF purists, it may be a bastardization of everything you know and love about the franchise, but what are video games about if not letting loose and enjoying the ride? If you can get over the assumption that these films are supposed to be hard knocking, dramatic dopplegangers of our favorite games, you can find a wealth of enjoyment in this movie. 

 

 

 

3. Final Fantasy: The Spirits Within
 
Final Fantasy: The Spirits Within
 
While it doesn't technically have many ties to the Final Fantasy games other than the title, The Spirits Within is a technical masterpiece that really never gets the credit it deserves. Created in photorealistic 3D, the movie is a sight to behold even nearly 10 years later. I can recall sitting in theaters and seeing the veins under the skin of one of the characters, and just getting completely lost in how beautifully rendered the experience was. The plot follows a team of scientists bent on saving humanity from an alien species. 
 

Where the film truly ties into the games is its usage of heavy thematic content. The Spirits Within often celebrates pacifism, as well as promotes a strong environmentalist message. Unfortunately, perhaps releasing this kind of movie in the middle of the summer popcorn blitz wasn't the greatest of ideas - it opened the same month as Tim Burton's Planet of the Apes and Jurassic Park III. Not exactly quality cinema, but hey, that's the American public for you. Needless to say, Final Fantasy was an abysmal failure and lost nearly $100 million. Ouch. 

 

 

2. Mortal Kombat
 
Mortal Kombat
 
Okay, so even though I just chastised American movie goers in the entry previous, Mortal Kombat is absolutely one of the best game adaptations to date. Though cheesy at times, so is the game upon which it is based. Paul W.S. Anderson made his name doing this film (and has been relegated to game films ever since, though to much a greater success than Uwe Boll), and did a swell job of adapting the paper-thin plot of the game into a feature film that resembles more of a kung-fu story than a video game. Perhaps most commendably, the movie chooses to focus on characters that provide a tie to humanity - Liu Kang, Sonya Blade, and Johnny Cage - rather than the characters that look the coolest.
 
There are some great fight scenes with some true martial arts artists, and their skill shines through. Plus, Christopher Lambert is awesome. More importantly, Mortal Kombat was the first financially successful game-to-film adaptation, which in retrospect, says a lot. Being released after Super Mario Bros., Double Dragon, and Street Fighter: The MovieMortal Kombat must have had some engaging quality to it in order for it to succeed. 

 

Mortal Kombat: Annihilation, however, is a completely different story.  

 

 

 

1. Silent Hill
 
Silent Hill
 

Silent Hill is as close to arthouse cinema as video game movies will ever get. Directed with love by Christophe Gans (Brotherhood of the Wolf), the movie is an abstract experience that explores the downright horrifying themes of the games through images and music. In fact, most of the music in the film is lifted directly from the games, and helps in its successful representation of the scariest games of all time. 

 

Perhaps most disconcerting (but certifiably awesome) is the films ending. There is no Hollywood spin here, no studio cop-out. In fact, it's the ending that ties the whole film together by not retroactively rendering the themes moot. The entire story moves towards this inevitable ending, and upon re-watching, this becomes clear. 

 

Though Silent Hill was financially successful and a sequel was in the works, the primary filmmakers have since departed the project, so I fear that the artistic integrity that was present in the original may be gone with them.