It’s no secret that Gears of War 2 launched with a buggy, almost unplayable multiplayer component. Personally, I gave up on the multiplayer after only a week of not being able to connect or group with my friends. Sure, Epic did eventually get Gears 2’s multiplayer up and running, but it took six title updates. And let’s be honest here: you’re game should work correctly out of the box.
Cliff Bleszinski understands this now. The Epic Games’ Design Director talked recently with IGN about the importance of providing fans a sturdy product when busting out of the gates. In fact, Bleszinski downright says that a bungle with Gears 3’s multiplayer launch could mean the death of the franchise.
“Because if we release Gears 3 and it has the same launch as Gears 2 online then the franchise is dead,” admitted Bleszinski. “So you can’t afford to make that mistake twice, right?”
Bleszinski then went on to talk about how the Gears 3 beta will help make sure history doesn’t repeat itself, adding, “And to be fair over the course of the six title updates, we got Gears 2 in a very good position. And we need to take it to great. And that’s what this will help do.”
Gears of War 3 has a launch date of September 20, 2011 in the US. The Gears 3 public beta was also recently dated, coming to the Xbox Live tubes on April 25. Early adopters of the amazing Bulletstorm will have access to the beta a week early, on April 18.
Let us pray to the golden gods of bro-mantic third-person shooter heaven that Gears of War 3 launches without a hitch in its multiplayer. I don’t think I can live in a world devoid of Marcus and Dom man-crushing on each other while simultaneously chainsawing monsters into bits. Could you?