We recently caught up with TNA wrestlers, AJ Styles and Samoa Joe, they spoke backstage at one of their events on the road. Styles and Samoa Joe are just two of the superstars who lent their likenesses and worked with Midway on the game,
TNA Impact.
Crave Online: What's coming up for you guys on air?
AJ Styles: God only knows. You know as soon as I do when I walk out to the ring so hopefully good things, man. I can't really say for sure but who knows?
Crave Online: But what's going on with your stories?
AJ Styles: That's a question that you'll have to call TNA and ask them yourself because I don't know myself. I don't know what happens from week to week and it's probably better off that way.
Crave Online: Is there a lot of improvisation in TNA?
AJ Styles: Well, somewhat but the fact is, they don't really tell us. They don't come out and tell us everything that's gonna happen. I don't know if they just want to keep it off the internet or whatever. I'm sure people always find ways of picking up on it but it always changes and there always can be change. I don't think they really bother letting us know exactly what happens to an extent but whatever, I trust these guys so it's good. I think it's a good thing.
Crave Online: Do they spring something on you live on the air?
AJ Styles: Nothing like that. It's more professional than that but it still comes together to be something different. To be honest with you, it's great being here so we have a good time.
Crave Online: Are there standard safety measures for all of wrestling, no matter what league?
Samoa Joe: Everybody who was trained as a professional wrestler stops himself. So there's no standardized form per se but when you get to this level, you have to have a good working knowledge of how to defend yourself in the ring, how to protect yourself if you get slammed, if you get thrown, if you get dunked, you need to know how to take care of yourself when you're in the ring.
Crave Online: How did you come up with your personas?
Samoa Joe: It's just kind of an extension of kind of your id, your own ego. Any good character in professional wrestling is kind of an extension of yourself so it's kind of a hyper representation of what Joe is.
Crave Online: What did you want to ensure they had in the game?
AJ Styles: I mean, the fact that it's easy to play. That's what we wanted to get out of this gameplay, that you could just pick this game up, start playing it and it's fun. And I think for the most part we've accomplished that. Everybody seems to be having a good time when they're playing. I don't know if it's just because it's something new and different from WWE but I like it.
Samoa Joe: Easy to play was definitely one of them. We wanted something that was very intuitive, very fast with the engine that they had and what they put together, it worked out real well.
Crave Online: How about as far as capturing your entrances and physicality?
AJ Styles: I'd say it's very well done. The graphics in this game are phenomenal. No pun intended, but that's one of the biggest parts about this game is the graphics are so good, so when you come out, when you do your entrance, when you're in the ring, it actually looks like me. It's kind of freaky but it's very well done.
Samoa Joe: Well, they obviously with motion capture and what they do, they did a tremendous job recreating like you said the physicality you see in the TNA ring.
Crave Online: Have you seen your avatar do anything supernaturally athletic?
AJ Styles: I don't think so. I haven't seen him do too much stuff, in fact I haven't seen him do anything. That was a big thing. I didn't want him to do anything that I wouldn't do or something that's just unnatural like you just don't see done period. So we kept everything as real as it could possibly be.
Crave Online: How was your experience in the studio working on mo cap (Motion Capture)?
AJ Styles: It was really fun to see how everything comes together with the motion capture stuff and understanding how you put these sensors on you and if you miss one, it screws everything up. It was really neat to see how this thing is all put together, how it all works and at the end, how it all comes together and how difficult it really is to make one person in a video game, one move in a video game. This is difficult stuff. It's not just something that you throw together and this is our first game so this is a new experience not only for me but for Midway as well because it's their first wrestling game. It's all about experience, just like life. The more you do it, the better you get.
Crave Online: Did being a physical performer help you work with them?
AJ Styles: I think it definitely helped because we bring the realism to the game. That was the most important thing to balance our own guys coming in. We know how this is supposed to feel. Even though we may take some falls on some mats, we know how this really feels and therefore we can act to make sure it's as real as possible.
Crave Online: Were there any elements of your personal stories you wanted to be in the game?
Samoa Joe: Well, obviously it's kind of based on some of our experiences coming up through the independent ranks and other places around the world. With the story mode, it lends itself to that. Basically you start out in Mexico, work your way across through I guess the southern indie scene which is more of an asian influence then into TNA.
AJ Styles: There was really nothing I thought had to be in there. Storylines change. In fact, I think Christopher Daniels and I were together when they started making the game. That's how we're portrayed in the video game, I think, last time I checked.
Crave Online: What do you think of the Suicide story line?
Samoa Joe: That's interesting. It kind of gives you a clean pallet to explain why you would get to create a wrestler and then work your way back. It works itself out well.
AJ Styles: It's great. I think it's one of the best parts about the game is that the storyline and how it flows together, it all makes sense and you go from exhibition to tag team to heavyweight. I think it's a pretty unique way of doing it.
Crave Online: It seems like an authentic TNA storyline.
AJ Styles: Absolutely.
Crave Online: Have you played it?
AJ Styles: Sure. I played before it ever came out and I've played it at home. It's easy to grasp, pick the controller up and figure out what this game's all about, get some cool moves in there, your finishers are not very difficult which is I think a good thing.
Crave Online: Do you always play as your own characters?
AJ Styles: Yeah, I played as Christopher Daniels, Samoa Joe. I played as both those guys in the game just because they're my buddies. I want to see everybody so I've played pretty much everybody in the game.
Crave Online: What does the Hexagon add to wrestling?
Samoa Joe: It's definitely a different format in which to wrestle. It opens up a lot of possibilities for wrestlers. Every which way you go, especially for some of the acrobatic guys, it really lends to the high flying and some of the spectacular dives you see outside. It's just a new format. The other one needs updating and I think the six sides are fantastic.